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THIS ARTICLE CAN BE USEFUL FOR NEWCOMERS
For those who recently started playing Among Us, this article may be very useful to learn how the game works and what to do.

Abilities are a game mechanic in Among Us that allow players to interact with the map and view information about other players. Some abilities are limited to certain roles, while others can be used by all players.

Overview

Abilities appear as large buttons in the bottom-right corner of players' screens, each with different purposes. Each role has a default ability: the Crewmates' is use, and The Impostors' is Sabotage. Standing near security systems such as Admin will replace the default ability with the security system's appropriate ability. An Impostor standing near a vent will have their default ability replaced with vent while standing near a panel to resolve a Sabotage, next to the Decontamination doors, or next to the emergency button will have it replaced with use. Similar to assigned tasks which have yellow outlines, certain abilities such as Admin, Security, Doorlog, Vitals and Customize have white outlines to them, while vent, kill and report (which only appear when getting close to the interactive object or player) have red outlines.

Report is positioned above the default ability and is usable whenever the player is near a dead body. Kill is positioned to the left of the default ability and is usable whenever the player meets the criteria to kill a Crewmate. The player must be An Impostor, have their kill cooldown at zero, and be within a certain range from a Crewmate, which depends on the game's options.

List of Abilities

Ability Used by Maps Description
All Players

The Skeld

MIRA HQ

Polus

Opens up the Admin map which gives the user access to where everyone is.
All Players

Lobby

All Maps (Freeplay)

Lobby: Lets players customize their character and lets hosts customize the game settings.

Freeplay: Lets players change their task list as well as allowing them to become The Impostor.

All Players MIRA HQ Lets players check which players went through which sensors.
Impostors (alive)

The Skeld

MIRA HQ

Polus

The Airship

Lets Impostors kill Crewmates. Only available when cooldown is not active.
All Players (alive)

The Skeld

MIRA HQ

Polus

The Airship

Lets players report dead bodies.
Impostors

The Skeld

MIRA HQ

Polus

The Airship

Lets Impostors create fatal and non-fatal problems that the Crewmates can either fix or leave alone.
All Players

The Skeld

Polus

The Airship

Lets players watch through the Security cameras scattered around the map.
Hosts Lobby Lets the host start the game.
Crewmates

Impostors (alive)

The Skeld

MIRA HQ

Polus

The Airship

Lets players interact with tasks and other interactive objects.
Impostors (alive)

The Skeld

MIRA HQ

Polus

The Airship

Lets Impostors enter nearby vents.
All Players Polus Lets players check who is dead and who is not.
Abilities
All Players Admin Button The Skeld.png Customize.png Doorlog.png Report.png Security button.png Use.png Vitals.png
Specific Roles
Kill.png Sabotage.png Vent.png

Impostors Only

Start.png

Host Only

Gameplay Mechanics
Core Gameplay Abilities · Locations · Maps · Personal map · Player speed · Task bar · Task list · Tasks · Vision
Meetings and Chats Chat · Discussion · Ejection · Emergency meeting · Kick · Voting
Server Host Ban · Options · Private · Public · Start
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