Armory is a large room shaped like a backwards "C". In the upper section, the floor is made out of wood, with weapons displayed on the wall. There is also an exit which leads to a hallway. This hallway connects to Cockpit, Communications, and Engine Room. The lower section has a purple carpet with yellow outlines as the floor, with more weapons displayed on the wall, and an exit which leads to Kitchen.
The non-interactable weapons on the panels are: Two golden guns, a red gun, a golden cannon (also from Henry Stickmin), three lazer guns on the wall, more rifles, a sledgehammer, nunchucks, twin sais, staff, and a katana.
|Put Away Rifles||1 of 1||Short|
|Put Away Pistols||1 of 1||Short|
|Accept Diverted Power||2 of 2||Short|
|Download Data||1 of 2||Short and long|
- There is a fake Fix Wiring panel in the lower part of Armory that cannot be interacted with. This information can be used to catch An Impostor faking tasks.
- The weapons on the bottom panel (nunchucks, twin sais, staff, and katana) are referencing the Teenage Mutant Ninja Turtles' weapons.
- The red gun is used by Mr. Macbeth from the Henry Stickmin series in Little Nest Egg.
- The sledgehammer is used by Sledge MacRush from Infiltrating the Airship.
|Admin · Cafeteria · Communications · Electrical · Lower Engine · MedBay · Navigation · O2 · Reactor · Storage · Shields · Security · Upper Engine · Weapons|
|Admin · Balcony · Cafeteria · Communications · Decontamination · Greenhouse · Hallway · Laboratory · Launchpad · Locker Room · MedBay · Office · Reactor · Storage|
|Admin · Boiler Room · Communications · Decontamination · Dropship · Electrical · Laboratory · MedBay · O2 · Office · Outside · Security · Specimen Room · Storage · Weapons|
|Armory · Brig · Cargo Bay · Cockpit · Communications · Electrical · Engine Room · Gap Room · Hall of Portraits · Kitchen · Lounge · Main Hall · Medical · Meeting Room · Outside · Records · Security · Showers · Vault · Ventilation · Viewing Deck|