The emergency button's function is for calling emergency meetings. Each player has a limited amount of times they can use the emergency button, depending on the game's options. The emergency button has a cooldown after an emergency meeting ends before it can be used again, which also depends on the game's options. It cannot be used during any Sabotage, with the exception of Door Sabotage. Attempting to do so will show the message "EMERGENCY MEETINGS CANNOT BE CALLED DURING CRISES". If any player sees "CREWMEMBER <player name> HAS 0 EMERGENCY MEETINGS LEFT", it means they cannot use it for the rest of the game.
The emergency button's location depends on the map, and is where all players gather during an emergency meeting. On The Skeld and MIRA HQ, the emergency button is located in Cafeteria. On Polus, it is instead located in Office. On The Airship, it is located in Meeting Room.
- On The Airship, the emergency button interface shows the surrounding in blue, like on The Skeld, despite the table being brown.
|The sound played when pushing the emergency button.|
|The alarm that plays when a player uses the emergency button.|
|Methods of Transportation||Ladder · Moving platform · Vent|
|Other Objects||Cameras · Doors · Emergency button · Nodes · Seismic Stabilizers|