Among Us Wiki

Welcome to the Among Us Wiki! We are happy that you are here. To get started, make sure you know our wiki rules! Also, make sure all edits are following the Manual of Style. This will help ensure all of the wiki follows a standard format.

If you need any help, contact our staff. You can also post in the community discussions or chat with other members on our Discord server.

Thank you and have a great day!


Among Us Wiki
This article is for the location on The Skeld and MIRA HQ.
For the location that serves a similar purpose on Polus, see Seismic Stabilizers.
Alternatively, for the the Sabotage that is fixed in this location, see Reactor Meltdown.

Reactor is a location in Among Us on The Skeld and MIRA HQ.


The Skeld

On The Skeld, Reactor is a room located in the corridor across from Security. It contains two vents, with the upper one connecting to Upper Engine and the lower one connecting to Lower Engine. While the room's Reactor typically glows blue, it will begin to glow red if Reactor Meltdown is happening, with paths to the handprint scanners lighting up. A fake Divert Power panel is shown but cannot be used.


On MIRA HQ, Reactor is connected to Laboratory. It contains a massive reactor with a claw that emits a laser, several computers, and two fingerprint scanners that are used to resolve Reactor Meltdown, similar to The Skeld. The room's Reactor also glows red during Reactor Meltdown. To reach Reactor, Crewmates must first go through Decontamination. A vent is located on the left below, allowing Impostors to enter without going through Decontamination. Several one-way windows can also be seen through from the hallway side of Reactor.


The Skeld

Name Stages Task Type
Unlock Manifolds 1 of 1 Short
Start Reactor 1 of 1 Long


Name Stages Task Type
Unlock Manifolds 1 of 1 Short
Start Reactor 1 of 1 Long
Divert Power 1 of 2 Short/Long



Reactor Meltdown

Main article: Reactor Meltdown

Impostors can Sabotage Reactor, starting Reactor Meltdown. Players are given 30 to 45 seconds to resolve the Sabotage; 30 seconds on The Skeld and 45 seconds on MIRA HQ. To resolve, two players must scan their hands at different stations simultaneously. If it is not resolved in the allotted time, The Impostors will win.


The Skeld

On The Skeld, there are two vents to the north and the south. These vents lead to Upper and Lower Engine, respectively.


On MIRA HQ, there is one vent in Reactor near the first stage of the Divert Power task. The vent leads directly to Laboratory, Launchpad, and Decontamination.




Description Audio
The main setting sound of Reactor on The Skeld.
The main setting sound of Reactor on MIRA HQ.
Unaffiliated Lobby
The Skeld logo.png
Admin · Cafeteria · Communications · Electrical · Lower Engine · MedBay · Navigation · O2 · Reactor · Storage · Shields · Security · Upper Engine · Weapons
CafeteriaAdminStorageSecurityMedBayO2NavigationWeaponsShieldsElectricalReactorLower EngineUpper EngineCommunicationsThe Skeld map.png
MIRA HQ logo.png
Admin · Balcony · Cafeteria · Communications · Decontamination · Greenhouse · Hallway · Laboratory · Launchpad · Locker Room · MedBay · Office · Reactor · Storage
BalconyDecontaminationMedBayCommunicationsLaboratoryLaunchpadReactorAdminOfficeStorageCafeteriaLocker RoomGreenhouseHallwayMIRA HQ map.png
Polus logo.png
Admin · Boiler Room · Communications · Decontamination · Dropship · Electrical · Laboratory · MedBay · O2 · Office · Outside · Security · Specimen Room · Storage · Weapons
AdminCommunicationsElectricalSpecimen RoomStorageWeaponsDropshipO2LaboratoryBoiler RoomDecontaminationDecontaminationSecurityOfficeMedBayPolus map.png
The Airship logo.png
Armory · Brig · Cargo Bay · Cockpit · Communications · Electrical · Engine Room · Gap Room · Hall of Portraits · Kitchen · Lounge · Main Hall · Medical · Meeting Room · Outside · Records · Security · Showers · Vault · Ventilation · Viewing Deck
BrigEngine RoomGap RoomHall of PortraitsSecurityVentilationViewing DeckThe Airship map.png