This article is for the location.
For the ability, see Security (ability).
Alternatively, for the object, see Cameras.

Security is a location in Among Us on The Skeld, Polus, and The Airship.


The Skeld

On The Skeld, Security is a small room across from Reactor with a vent in the lower right corner. Above that is a desk and on the north side is a computer where players can access Security. When near Security, ambient sound is heard.


On Polus, Security is a tiny room linked with Electrical on the upper-left side of the map. It has a computer screen that allows access to Security. Although there are no vents in Security, a vent is at the exit of the room.

The Airship

On The Airship, Security is a small room with two entrances. It consists of a monitor to use Security and a few computers; the rightmost one being a panel used for Rewind Tapes. At the bottom there is an exit to a balcony, similar to Viewing Deck.


The Skeld

Name Stages Task Type
Fix Wiring 3 of 3 Common
Accept Diverted Power 2 of 2 Short

The Airship

Name Stages Task Type
Rewind Tapes 1 of 1 Long




On The Skeld, there is a vent in the bottom-right corner. This vent connects to the vents in MedBay and Electrical.


Main article: Security (ability)

Security contains the ability Security, which allows players to view different parts of the map through security cameras. The functions of the cameras vary by the map. When a living player is using Security, a red light will blink on the security cameras for all players to see.


Door Sabotage

The Door Sabotage on The Skeld closes the doors in Security, allowing an easy kill. Although Security on Polus does not have doors, Impostors may Sabotage the doors in Electrical instead, as Security is located within it.



On The Skeld, Impostors can close the doors in Security and use the vent to enter either MedBay or Electrical, kill, and then go back into Security before the doors open. This can also be done vice-versa.

On Polus, if a Crewmate is killed standing at Security, the body may remain hidden by the Security panel. The Impostor may also enter the vent to go to Electrical while Sabotaging the doors there.



Description Audio
The main ambience sound of Security on The Skeld and Polus.
The main ambience sound of Security on The Airship.


Unaffiliated Lobby
The Skeld.png
Admin · Cafeteria · Communications · Electrical · Lower Engine · MedBay · Navigation · O2 · Reactor · Storage · Shields · Security · Upper Engine · Weapons
CafeteriaAdminStorageSecurityMedBayO2NavigationWeaponsShieldsElectricalReactorLower EngineUpper EngineCommunicationsThe Skeld map.png
Admin · Balcony · Cafeteria · Communications · Decontamination · Greenhouse · Hallway · Laboratory · Launchpad · Locker Room · MedBay · Office · Reactor · Storage
BalconyDecontaminationMedBayCommunicationsLaboratoryLaunchpadReactorAdminOfficeStorageCafeteriaLocker RoomGreenhouseHallwayMIRA HQ Map.png
Admin · Boiler Room · Communications · Decontamination · Dropship · Electrical · Laboratory · MedBay · O2 · Office · Outside · Security · Specimen Room · Storage · Weapons
AdminCommunicationsElectricalSpecimen RoomStorageWeaponsDropshipO2LaboratoryBoiler RoomDecontaminationDecontaminationSecurityOfficeMedBayPolus Map.png
The Airship.png
Armory · Brig · Cargo Bay · Cockpit · Communications · Electrical · Engine Room · Gap Room · Hall of Portraits · Kitchen · Lounge · Main Hall · Medical · Meeting Room · Outside · Records · Security · Showers · Vault · Ventilation · Viewing Deck
BrigEngine RoomGap RoomHall of PortraitsSecurityVentilationViewing DeckThe Airship map.png
Community content is available under CC-BY-SA unless otherwise noted.