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This article is for the location on The Skeld, MIRA HQ, Polus, and The Fungle.
For the location that serves a similar purpose on The Airship, see Cargo Bay.

Storage is a location in Among Us which is present on The Skeld, MIRA HQ, Polus and The Fungle.

Overview[]

The Skeld[]

On The Skeld, Storage has large containers in the middle of the room, which only allows for movement around the room's walls. On the bottom left of the pile of containers, there is a red gas canister, which is used to refill the fuel can during the Fuel Engines task. It has three doors that can be closed by a sabotage: up, which leads to Cafeteria, passing Admin; left, which leads to Lower Engine, passing Electrical; and right, which leads to Shields, passing Communications. In the bottom right corner of the room, there is a lever and a hatch where the garbage is flushed away for the second stage of the Empty Garbage/Empty Chute task, which are visual tasks.

MIRA HQ[]

On MIRA HQ, Storage is a small room with a bookcase which contains old materials, including the watering can which is used for the Water Plants task. A Fix Wiring panel is located at the exit of the room.

Polus[]

Storage is a small, isolated room with only a few boxes and a red gas canister, which is once again used to refill the fuel can during the Fuel Engines task. There is also a hole there, which is connected to the holes in Office and the one near Communications. Its only exit can be closed by a door sabotage. A window allows players to see both into and out of Storage depending on where they stand, located at the south of the room.

The Fungle[]

On The Fungle, Storage is a small, but medium room with shelves full of stuff. Storage has an entrance for accessibility from Beach, but another way of accessibility is through the zipline from Communications. At the bottom-right corner, Storage features the Extract Fuel and Replace Water Jug task, Storage also features the Water Plants task near upper side shelf. At top-right, Storage features the zipline, which help the players enter Communications directly.

Tasks[]

The Skeld[]

Name Stages Task Type
Empty Chute 2 of 2 Long
Empty Garbage 2 of 2 Long
Fix Wiring 1-2 of 3 Common
Fuel Engines 1A/2A of 1A-2B Long

MIRA HQ[]

Name Stages Task Type
Fix Wiring 1 of 3 Common
Water Plants 1 of 2 Long

Polus[]

Name Stages Task Type
Fuel Engines 1A/2A of 1A-2B Long

The Fungle[]

Name Stages Task Type
Extract Fuel 2 of 2 Long
Replace Water Jug 1 of 2 Long
Water Plants 1 of 2 Long

Features[]

Sabotages[]

Door Sabotage[]

Impostors can close doors in Storage on The Skeld, Polus and The Fungle, locking people in and preventing them from doing tasks. On The Skeld, Crewmates must wait for the door to open; however, on Polus, people can open the door by activating four disabled buttons, people can also open the door on The Fungle by destroying the 6 randomly blooming mushrooms.

Vents[]

On Polus, there is a vent in Storage that leads to Office and the outside of Communications. However, on The Skeld, MIRA HQ and The Fungle, there are no vents.

Trivia[]

  • All tasks in Storage are multi-stage tasks.
  • In The Skeld's Storage room, there is a floating green container. This could either be a result of a gravitational anomaly or, more plausibly, a large quantity of lifting gas.
    • Players with no hats and no names can completely hide their bodies behind the floating box as long as it is floating up. Once it starts floating down, the top of the player will be visible.
  • In the Empty Garbage task found on The Skeld in this location, the Tunisian Diamond and Teleporter reference a game in the Henry Stickmin series, Stealing the Diamond.
  • Cargo Bay is the Airship's version of Storage. The red fuel canister sits in Launchpad (MIRA HQ) and Cargo Bay.

Gallery[]

Audio[]

AudioDescription
The main setting sound of Storage on MIRA HQ.

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