|THIS ARTICLE CAN BE USEFUL FOR NEWCOMERS|
For those who recently started playing Among Us, this article may be very useful to learn how the game works and what to do.
Tasks are one of the main objectives of Crewmates during gameplay in Among Us. If all Crewmates, including ghosts, finish their tasks, the Crewmates automatically win the game. Tasks can be found all over the map. Impostors cannot complete tasks, but they are given a list of fake tasks to aid them.
There are four different types of tasks:
- Short tasks often require only a single-stage and take very little time to do depending on the player's speed, such as Chart Course.
- Long tasks usually have multiple stages, or they force the player to wait around for a long time, such as Start Reactor.
- Visual tasks show an animation or image when completed. Completing a visual task in front of a group is an easy way to confirm a Crewmate, as other players will see the task being completed, proving a player's innocence. Visual tasks' visual effects can be toggled off in the game options by the host. Regardless of this setting, visual tasks may still be assigned to players.
- Common tasks are assigned to all players. For example, if one player has Swipe Card, every other player does. Conversely, if one Crewmate does not have Swipe Card, then no other player has the task. Common tasks are an easy way to rat out Impostors, for if a Crewmate sees someone running a common task that they do not have, they can confirm that the other player is An Impostor. Crewmates should know what the common tasks are before using the emergency button and wasting a use.
The number of short tasks, long tasks, and common tasks can be adjusted in the game's options.
In a player's task list, common tasks are listed first, followed by long tasks and short tasks on the bottom. This also applies to automatically generated lists in Freeplay, but not when a player edits their Freeplay tasks.
The number of tasks that need to be completed can be set in the lobby by the host in the options menu, with a maximum of two common tasks, three long tasks, and five short tasks. A task's type is also dependent on the map played on. For example, Fuel Engines is considered a long task on both The Skeld and Polus, but is a short task on MIRA HQ.
If a task has multiple stages, a yellow arrow will appear on the player's screen, directing them to the location of the next stage of their task. The arrow's appearance is similar to that of the arrows pointing to Sabotages, excluding the red blinking effect. During a Comms Sabotaged event, these arrows will disappear. Tasks are also marked by yellow outlines.
Certain tasks are also classified as visual tasks, meaning other players can see a visual indicator of the task being completed. These tasks are challenging for Impostors to fake, and can be a sure-fire indicator of a lone Crewmate's innocence. However, the game's host can disable the visual effects of these tasks.
Main article: Task bar
The task bar shows the number of tasks completed. By default, the task bar updates regularly when a Crewmate completes a task. Multi-step tasks only raise the bar when their final stage is completed. For example, if players run Divert Power's first stage, in Electrical on The Skeld or Reactor on MIRA HQ, the task bar will not fill. However, once they complete the second stage in another location, the task bar will increase. If a person leaves a task without the bar increasing, they have a high chance of being An Impostor or doing a multi-step task. The frequency of the task bar being updated can be changed in the game's options. The task bar can be set to always update upon task completion, update at the start of an emergency meeting , or never update at all (the task bar is hidden in this case).
For each Impostor, a list of fake tasks will appear in the screen's top-left corner—the same location as Crewmates' task lists. This list is used to help An Impostor act as a Crewmate when pretending to complete tasks. The fake task list will also inform Impostors of all common tasks given to the Crewmates, helping them lower their chances of being caught. Fake tasks cannot be completed.
List of Tasks
- The most commonly used trick to catch Impostors is to keep an eye on the task bar. However, this trick is not always accurate, as another Crewmate could be finishing a task simultaneously. Since the bar will go up, an Impostor could claim to have completed the task
- Polus has the most common tasks, being: Swipe Card, Fix Wiring, Insert Keys and Scan Boarding Pass.
- The Skeld has the most visual tasks, being: Clear Asteroids, Empty Garbage/Chute, Prime Shields, and Submit Scan.
- When the game options is set to a total of zero tasks, each player is assigned a random task. This is to prevent an automatic victory for the Crewmates.