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Wiring

Fixing wiring.

Tasks are one of the main objectives of Crewmates during gameplay in Among Us. If all Crewmates, including Ghosts, finish their tasks, the Crewmates automatically win the game. Impostors do not have tasks, but they have a list of tasks they can pretend to do.

There are four types of tasks that can be adjusted in the lobby:

  • Short tasks often require a single step and/or very little time to do depending on the player's speed, such as Chart Course.
  • Long tasks usually have multiple steps, or the step(s) in question force the player to wait around for a long time (such as Start Reactor.)
  • Visual tasks show some sort of animation or image when done by a crewmate. Doing a visual task in front of a group is an easy way to confirm oneself as innocent. This is a subcategory, however, and cannot be directly manipulated via settings on the frequency it shows for Crewmates.
  • Common tasks are given to every single Crewmate. For example, if one crewmate has to Swipe Card, this means every crewmate has to swipe card. Conversely, if one Crewmate does not have Swipe Card, this means nobody has a Swipe Card (especially not Impostors!) Common tasks are an easy way to rat out Impostors, for if you see someone doing a common task that you don't have, you can pretty much confirm that they're an impostor.

Gameplay

Task List

Task List on The Skeld.

The number of tasks that need to be done can be set in the lobby by a Host with a maximum of two common tasks, three long tasks, and five short tasks. Tasks also depend on the map; for example, Fuel Engines is considered a long task on both The Skeld and Polus (requiring four back-and-forth trips between the fuel tank and the engines) but is a short task on Mira HQ (requiring one step at the Launchpad.)

Certain tasks are also classified as Visual Tasks, meaning that when completed, other players can see a visual indicator of the task being completed. These tasks are very difficult for Impostors to fake and can be a sure-fire indicator of a lone Crewmate's innocence. However, the lobby host can disable the visual effects of these tasks.

Task Bar - Tasks

An Empty Task Bar.

Multi-step tasks only raise the task completion bar when their last step is finished. For example, if you Divert Power in Electrical on The Skeld or Reactor in Mira HQ, the task won't be "complete" until you Accept Diverted Power.

List of Tasks

Task Map Type List of Steps
Align Engine Output The Skeld Short Completed in any order:


  • Upper Engine
  • Lower Engine
Align Telescope Polus Short
  • Laboratory
Assemble Artifact Mira HQ Short
  • Laboratory
Buy Beverage Mira HQ Short
  • Cafeteria
Calibrate Distributor The Skeld Short
  • Electrical
Chart Course The Skeld Short
  • Navigation
Mira HQ
  • Admin
Polus
  • Dropship
Clean O2 Filter The Skeld Short
  • O2
Mira HQ
  • Greenhouse
Clear Asteroids The Skeld Visual, Long
  • Weapons
Polus Visual, Short
Mira HQ Long
  • Balcony
Divert Power The Skeld Short
  • Electrical
  • Communications, Lower Engine, Navigation, O2, Reactor, Security, Shields, or Upper Engine
Mira HQ
  • Reactor
  • Admin, Cafeteria, Communications, Greenhouse, Laboratory, Launchpad, MedBay, or Office
Empty Chute The Skeld Visual, Long
  • O2
  • Storage
Empty Garbage The Skeld Visual, Long
  • Cafeteria
  • Storage
Mira HQ Short
  • Cafeteria
Polus Short
  • O2
Enter Id Code Mira HQ Common
  • Admin
Fill Canisters Polus Short
  • O2
Fix Weather Node Polus Long
  • Outside (one of six locations)
  • Laboratory
Fix Wiring The Skeld Common Complete in 3 of the following rooms:


  • Admin, Cafeteria, Electrical, Navigation, Security, or Storage
Mira HQ Complete in 3 of the following rooms:


  • Greenhouse, Hallway, Laboratory, Locker Room, or Storage
Polus Complete in 3 of the following rooms:


  • Decontamination, Electrical, Laboratory (one of two locations), O2, or Office
Fuel Engines The Skeld Long
  • Storage
  • Lower Engine
  • Storage
  • Upper Engine
Polus
  • Storage
  • Outside
Mira HQ Short
  • Launchpad
Insert Keys Polus Common
  • Dropship
Inspect Sample The Skeld Long
  • MedBay
Polus
  • Laboratory
Measure Weather Mira HQ Short
  • Balcony
Monitor Tree Polus Short
  • O2
Open Waterways Polus Long Completed in any order:


  • Boiler Room
  • Boiler Room
  • Outside (below Office)
Prime Shields The Skeld Visual, Short
  • Shields
Mira HQ Short
  • Admin
Process Data Mira HQ Short
  • Office
Reboot Wifi Polus Long
  • Communications
Record Temperature Polus Short
  • Laboratory or Outside
Repair Drill Polus Short
  • Laboratory
Replace Water Jug Polus Long
  • Boiler Room
  • Office
Run Diagnostics Mira HQ Short
  • Launchpad
Scan Boarding Pass Polus Common
  • Office
Sort Samples Mira HQ Short
  • Laboratory
Stabilize Steering The Skeld Short
  • Navigation
Start Reactor The Skeld Long
  • Reactor
Mira HQ
Polus
  • Specimen Room
Store Artifacts Polus Short
  • Specimen Room
Submit Scan The Skeld Visual, Long
  • MedBay
Mira HQ
Polus Visual, Short
  • Laboratory
Swipe Card The Skeld Common
  • Admin
Polus
  • Office
Unlock Manifolds The Skeld Short
  • Reactor
Mira HQ
Polus
  • Specimen Room
Upload Data The Skeld Long
  • Cafeteria, Communications, Electrical, Navigation, or Weapons
  • Admin
Polus Long
  • Electrical, O2, Office, Specimen Room, or Weapons
  • Communications
Water Plants Mira HQ Long
  • Storage
  • Greenhouse

Tasks by Map

Swipe Card

Swiping the card is a short task that is located within the admin room, on the right side of the center table. This task requires the player to take a card from their wallet and swipe it across the terminal. The player must take caution to swipe the card at just the right speed, however, as they will fail and have to repeat the task if they swipe too fast or too slow. In addition, players will receive a "bad read" message if they do not swipe the card all the way.

Note: This task applies to all players. If available in the Ship, then ALL crewmates must realize it.

If not available, then NONE of crewmates should perform it. In these situations, a non-experienced Impostor can be easily found out by committing this mistake.

Chart Course

This is a short task located in navigations which requires you to center a pointer randomly deviated from the center, by placing this pointer into the center the lines would glow green meaning it was a success.

Empty Garbage

Emptying the ship's garbage is a task that requires the player to empty garbage from two different disposals: one that is located within the cafeteria on the north-eastern wall, and one that is located within the storage room on the south-eastern room. The player must hold down the lever on the right-hand of the garbage in the disposal that has been discarded. Both garbage disposals must be emptied in order to complete this task. The garbage chute in the storage room is also a visual task seen as the garbage would be released from the chute into space.

Emptying the chute is the same task as emptying the garbage, but the start is located on the left wall of the O2 room and ends in the bottom right of the storage room. You must empty both chutes to complete the task. Meaning there are only two possible starts for emptying the garbage the one in the O2 room and the one in the cafeteria, the last one is always in the storage room.

Note: The storage room disposal contains a diamond and a teleporter. They are actually easter eggs from The Henry Stickmin Collection, which is another game by Innersloth. However, the chute must be emptied regardless in order to complete the task. How litter-full.

Among us garbage disposal

Upload Data

Uploading data requires the player to first download data, in which the location depends on the task prompt. Downloading data takes approximately 8.5 seconds. The data then must be uploaded in Admin, which takes the same amount of time.

Divert Power

Divert power requires the player to first divert power, which is based on electricity, and then requires the player to accept the diverted power, which location depends on the task prompt.

Calibrate Distributor

The player needs to press a button to match 3 spinning "generators" at the right timing, each "generator" has its own color and speed. Once the player fails to match one of them correctly, the task will restart.

Clean O2 Filter

This requires the player to pull leaves from the air and shove them into a chute, where they are supposedly disposed of.

Fix Wiring

This task has 3 parts, and all you are needed to do is connect the similarly colored wire ends. When all four have been (correctly) placed, that panel is done.

Align Engine Output

Aligning the output of the engines is a task that is located within both engine rooms. In this task, the player must adjust and hold the direction of the engine until it matches the horizontal line in the middle. After holding for several seconds, the engine will align. Players must align both the upper and lower engine to complete this task.

Inspect Sample

Inspecting the sample is a task that is located within the computer on the right wall of the Med bay. In this task, players must perform a chemical reaction in order to identify an abnormality in the samples. Players must press the button on the lower right-hand corner to begin the reaction, which takes about a minute to perform. During this wait time, it is advised that players complete other tasks or check the security cameras for impostors.

After the reaction has completed, the player must identify the abnormal sample. Simply press the green button below the red colored sample in order to complete the task.

Submit Scan

Submitting a scan is a task that is located on a circular platform in Med bay. In this task, players must do a body scan by stepping onto the platform and let a green, holographic scanner analyze your player. When mounting the platform, a pop up will appear, as if it is gathering information. It takes 10 seconds to scan the player. If you step off of the platform too early, by pressing the "X" on the top left of the pop-up, it will cancel the task and reset your timer.

Impostors cannot act like it is submitting a scan. Only crewmates can show the holographic scanner.

Measure Weather

The player must press a button that will measure the weather. This process lasts for 5 seconds and it is located on the Balcony.

Buy Beverage

Located in the Cafeteria, the player must order an item from a vending machine by using a keypad to select the right item. The exact item the player needs to order is shown in a piece of paper located under the keypad. The vending machine separates its items by a letter followed with a number (Example: B2). If the player enters the "code" for the wrong item, the vending machine will just dispense the item out, allowing the player to attempt to enter the right code again.

Enter ID Code

Entering the Id Code is a task located in the admin room next to the map. In this task, players must enter a code on a keypad to complete it. The code is a 5 digit number from a card inside a wallet. If the player enters the right code, it will display "OK". On the other hand, if the player enters the wrong code, it will display "BAD".

Sort Samples

Sorting Samples is a task located in the laboratory, it is on the bottom table. This task consists of the player correctly organizing 6 items to 3 boxes which are separated into 3 categories. If a player puts an item in the wrong category, the item will gain a red outline indicating that it's wrong. If the player puts the item correctly, the outline will be blue.

Water Plants

This task has 2 parts. One in the storage, the player needs to locate a watering can and click on it to collect it. After that, the player must head to the Greenhouse to complete the second part of the task, the player needs to water plants at the Greenhouse by clicking on each one of them.

Scan Boarding Pass

Located in admin the player must flip a card to its left side and place it on the scanner so that it can be verified and completed. This is a common task.

Swipe Card

Swiping the card is a short task that is located within the office at the device which looks like a printer. This task requires the player to take a card from their wallet and swipe it across the terminal. The player must take caution to swipe the card at just the right speed, however, as they will fail and have to repeat the task if they swipe too fast or too slow. In addition, players will receive a "bad read" message if they do not swipe the card all the way.


Fake Tasks

When given the role of the impostor, a list of fake tasks will appear on the top left of the screen. This list is used to help the impostor act like a crewmate by pretending to do tasks. Sometimes, fake tasks can be worthless, and reveal that the player is an impostor, for example, doing a med bay scan. Although, if visual tasks are toggled off they can be used to help the impostor act naturally. Fake tasks cannot be completed, nor do they have to be faked.

It is currently implied that the fake tasks given to Impostors will naturally tell them all the common tasks given to the Crewmates, thus lowering their chance of being caught by knowing this information beforehand. However, that hasn't been proven.

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