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Among Us Wiki
This article is for the ability.
For the object, see vent (object).
Alternatively, for the task, see Clean Vent.

Vent is an ability in Among Us, only usable by living Impostors or Engineers as a way to travel and hide around the map.


When An Impostor or Engineer is in close proximity to a vent, the vent button becomes usable. If clicked, an animation shows the player jumping into the vent, an action visible to any other players who can see the vent in their vision. The vent opening and closing can be seen even outside of vision on The Skeld and MIRA HQ, but the player who vented cannot be seen. Once in the vents, arrows are displayed, pointing in the directions of connected vents. Hiding in the vents pauses The Impostor's kill cooldown until exited.

Engineers are also able to travel through vents. However, depending on the lobby options, they can only stay in the vent for a limited time and must wait some time for the ability to become available again. This is because it is impossible to be killed while in a vent.


  • On MIRA HQ, all vents are interconnected. This makes it the only map where Impostors and Engineers can travel to a vent that is not adjacent to another vent.
    • Some of these vents are different sizes. For example, the vent in Balcony on MIRA HQ is smaller than other vents.
  • On Polus, the vents appear as dug-out holes and are divided into four separate systems.
  • Vents are not in every location.
  • Outside on Polus has the highest number of vents out of any location; six in total.
  • Crewmates can see the animation of vents opening from other rooms or outside of their circle of vision; however, they cannot see the character entering or exiting the vent.
    • This does not work on Polus, as there is no vent animation on the vent.
  • The back of Impostors and Engineers clip through the vent when using it.
  • When someone is in a vent, they will still show up on Admin.
  • If the vent user has a pet, their pet will disappear a few frames after they enter a vent. The pet will reappear, again a few frames before the vent user can be seen leaving the vent.
  • If an emergency meeting is called while someone is inside a vent, they may briefly appear above the vent in a standing position before being moved to the meeting table.
  • Characters will be prevented from using or travelling to any vent that is in use by a Crewmate completing Clean Vent, and anyone that is currently in the vent will be forced out of it once a Crewmate begins the task.
  • In an older version of Among Us, the vent button would replace the Sabotage button when usable.
  • Engineers with Clean Vent cannot enter the vent they have the task in until they do the task.
    • If an Engineer enters a vent then moves to a vent that is a task they have, they will not be able to come out of said vent in particular.
      • In an older version of Among Us, the countdown for when Engineers get forced out of the vent would go down infinitely while in a vent they needed to clean. This has now been fixed.
  • Engineers cannot be killed while inside a vent.


The sound played when An Impostor enters or exits a vent.
The sounds played when An Impostor crawls through a vent.
Dummied out sound originally intended to be played when An Impostor enters or exits a vent on Polus. Currently, vents on Polus are silent.
The sounds played when An Impostor crawls through a vent on Polus.
The sound that plays when An Impostor is forced out of a vent by a Crewmate performing the Clean Vent task.